Dominic Qwek Art
Creature Concepting In 3D review
500 MB available space
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Creature Concepting In 3D Review
Creature Concepting In 3D is an app developed by Dominic Qwek Art. Creature Concepting In 3D was first published on . It is currently available on the following platforms: Steam, Other.
About This VideoThis tutorial teaches you how to quickly sculpt and design 3 rough creature busts in ZBrush using block-out techniques. We review them and pick one design to take to final sculpt in ZBrush and learn how to render and light for final presentation of your model using Keyshot and Photoshop. The creature design and inspiration lecture provides a quick primer on basic creature design theory. Emphasis is put on design and exploring ideas using ZBrush as a tool. In the later chapters, we learn how to sculpt secondary to tertiary (micro-detail) forms.
This video tutorial covers every step of the process and shows you how to create the final creature model using various techniques. This tutorial was recorded live with voice-over.
Average knowledge of ZBrush, Photoshop and Keyshot required.
Latest ZBrush UI configs available at http://www.dominicqwek.com/tutorials
- Creature Design & Inspiration Lecture
- Introduction To Dynamesh
- Sculpting Block-Out 1
- Sculpting Block-Out 2
- Sculpting Block-Out 3
- Evaluating Block-Outs
- Finessing Form & Design
- Sculpting Secondary Forms
- Sculpting Micro-Detail
- Posing & Asymmetry
- Rendering in Keyshot & Photoshop
- 11 Video Tutorials
- ZTL files (3 Block-Outs & Final Sculpt)
- BIP file for Keyshot & HDZ map created in tutorial
- OBJ file of final sculpt
- Working PSD file
- Final JPG Artwork